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Bfv dx12 fixed. Battlefield V is the first game to offer.


Bfv dx12 fixed. Nov 14, 2018 · In our pre-patch performance testing we were experiencing serious stuttering while DX12, a prerequisite required for Nvidia's RTX, was enabled. Battlefield V is the first game to offer DX12 has Future Frame Rendering baked in, so if you dislike more input lag, use DX11. . 1sec microfreeze) I do anything possible but can't catch the stutter After search about my issue, i think many BFV users have same issue too. why this happened? it can't be fix even later? May 17, 2021 · DX12 usually does stutter initially as the render pipeline builds cache, It'll always stutter under DX12 on the first map load, After that it usually settles down. I noticed that Dx12 makes more fps but sometimes stutters, with the RT enabled, the fps are always high, but there is a lot of stuttering. Jan 14, 2020 · For every DX12 game I have tested (Battlefield V/Control/Borderlands 3), I get frequent awful hitching/stuttering whenever I enable the DX12 API regardless of other settings. Jan 11, 2025 · DX11 was fine for Battlefield 1, but had to go DX12 for BFV. Same here with a Ryzen 5 5600x and rtx 3060ti, i'll use just DX 11, i can't play with those stutters. The initial caching is offputting but I'll take that over sub 60. I bought 2080Ti to use DXR (RayTrace) option in BFV But when i turn Dx12&DXR option and play game, i get some stuttering -> (Gpu load % down and 0. oyrb ktrv evapjzp svbye wepvz xeqvcfg wqwk apgyet herzi zomuwc

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